hi! droqen here. the-end-of-skeleton is now offline. you missed it!
follow me on itch io to catch my proper finished games when i do release them! i am also working on a way to browse currently online droqever games, but it is not available yet. i'll announce it on twitter when it's ready.
here are all of everyone's thoughts from when the-end-of-skeleton was online, in order of their posting.
thank you all for playing and sharing <3
skeleton ended
Goodbye 2nd skeleton, I was hoping you'd stick around longer. For personal, as well as practical reasons. (As I get older I could really use some replacement parts, if you weren't using them. Maybe trade some wrist bones or something someday?)

- Gilben
aww i loved this! tandem skeletons. simple. kisses.
quasiotter
i love being a skeleton!
most of my time was spent on the first level seeing how far down the screen i could get both skeletons before one fell haha
- torcado
Thank you skeleton
you gotta practice climbing everywhere, all the time. i.e. you gotta scale-a-ton
first droqever i ever played. that was so elegant. I'll keep playing to vibe with it more. I guess I wish it didn't have a beginning and end, or to be able to choose when to wrap it up. lovely!
i lost my second skeleton on the first screen, but then on the second to last screen, getting them back was neat - NoJoTo
dammit spock i'm a doctor not a magical worker, gameplay is dead there's nothing i can do - bones
this is the first droqever i've seen. i liked how you played with the framing using the central box
going through some feelings of isolation recently i wish i hadn't discarded the second skeleton on screen 1 just because it made traversal easier
perfect
It's been so long... A nice poem
-Username404
i missed my second skeleton
thought about what could have been
and then was happy to see them again
- sutekura
bone
woooah
Short, sweet. A great reintroduction to the Droqen experience. Sadly, there's gameplay. Goodbye, second skeleton into space. I hope you get to punch the sun. -GreytideSkye
i love falling into the void
jenny
one of the four parts of game, ended

-kramff
there's a skeleton inside you right now and if that isn't spooky i don't know what is
the end of skeleton -droqen
nice! i especially love the way the second skeleton falling out and away is tuned. immediate, unceremonious, gut-wrenching. when it returns, a meditation on collaborating with a fantasy. It's just you, but there's power in numbers. —@jseakle
i was sad when second skeleton left, but happy when second skeleton came back.

- dieting hippo
alex
Moar skeletons!
Wait, I want my skeleton back!
aw dang that was good, love the first skeleton going missing as part of the progression, i thought i had made some kind of mistake and it all made it work so well - mando
it does not take much to be fond of something. i wished to keep my second skeleton. ~~~~
i dunno. should i miss skeleton?
Been keeping up with your development of kill gameplay and, as a game designer, have really enjoyed having your thoughts get me thinking about games, and specifically have been thinking a lot about games as poetry and poetic games. I think this does really well at capturing something I've been looking for - something small, considered, and evocative - Joas
argh
the loss of accidental separation and the fleeting sad sensation of trying to recapture afterwards
MintyJuffowup
good stuff for a wisened gamer such as myself
interestingly affecting, feels like a refinement of what 'art games' we're meant to be, or something. twists something i first thought of as a glitch into a poetic rumination, thanks
Isuru
hello world <3
b ye 
james - i love my skeleton!
adora, with love <3
i dont get it
the first time I lost my skeleton, I reloaded the site, thinking I had failed. the next time, I lost my other skeleton instead, and I realized I had to continue without her. I think I've had a lot of dreams that felt like this.
-page
heaven or hell
I enjoyed it. I was a bit concerned that I lost one of the skeletons on the first screen, but it seemed to work out
nice bones